10-08-2009, 01:00 PM
1234's got it, but there are a few rules you have to follow
1: Make sure the polgon count for the model is low, my limit is 10,000, but DrJim said you should keep it even lower, like around a few thousand (5,000?). If your polygon count is too high, Alice will crash saying that DirectDraw doesn't have enough memory to complete the scene.
2:Some models have textures with them, but others don't. If they don't, you'll need to do one of three things:
-make your own texture (difficult, but looks the best if you do it right)
-color each part in Alice (easiest, but looks the worst)
-experiment with texture maps you already have (wildcard, can be easy or hard and can look wonderful or terrible, depending on what textures you try)
3: Probably 99% of the time, the object will be enormous when you first import it. Also, some models have centers that are inexplicably far away from the actual object, so be prepared to set pivots and shrink.
Last edited by x2495iiii; 10-31-2009 at 03:58 AM.
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