Alice crashes while I make lists -
09-17-2012, 11:34 PM
Hy guys and girls,
I am currently making a game for my Mutimedia Gaming class, and I have been working on collision detection for over a term, which has taken up a lot of time, time I could be using to make AI for enemies.The problem is this: When I am making a very long list (Over 100 objects) Alice freezes for about seven to ten seconds and then goes back to normal, which is fine up until I try to save. If this short, without warning freeze occurs at any time and I try to save, Alice will first decide to take roughly fifty times longer to save (I'm not eggadurating with the 50X either) which means if it freezes, I need to shut down Alice how it is and re-open it from the last save, which means I lose a bit of work.
I have tried to make it not happen by saving after every 5-10 items listed but it can happen if I put in even 2. Is there a way to make Alice stop freezing.
Notes - I have only started using Alice this year
- I am listing positioned spheres because using a few spheres around each building or claimable surface is more realistic than listing the actual building, because the building (Or other objects that are not round) will count a sphere around the building, whereas if I list the spheres, I can line them along a wall, etc and I will know the character will collide with the wall, not an invisible sphere around the object.
I appreciate any time taken to help me, this piece of work is due in roughly five weeks I think.
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