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Originally Posted by Thrashchild
yea it works right some of the time. other times i make it through the ground before it blows or it will explode about 3-5 meters above the ground. i am nearly done with this. the last thing i am having trouble figuring out is how to signal the meteors in my list to be removed when the cannon hits one. i can't figure out if the issue is in the list or in the "within threshold" cues. you have been a massive help thus far. is there anyway you could take one last look at this? if you happen to live in NC i'll make you some brownies or something. haha
i have the method for the asteroidDestroy under my cone object. the method for moving them is under my world. i have disabled the final event until i can sort this out.
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I haven't looked at it yet but here is what I assume the problem is. Did you put the 'asteroid destroy' method in an infinite loop? If not it won't work. One of the problems with Alice is that the ground detection is really poor. What works best for the ground detection is saying if asteroid is below ground ' do whatever'
If you have any other questions feel free to ask.