Quote:
Originally Posted by Nickto1414
ill make an example program and explain that hold on lol
so this is how it works
when the world starts it runs a loop of if statements of
if camera is withing 5 meters of box
then move camera back 10 meters
and it keeps on runing that over and over and over ect. lol
but only 1 bug.
when you backup into it it doesnot work, i dont know howto fix this but when i find out ill post it.
file of example in attachments (: hope this helped
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Yeah, thats happened before to me with the loop

. Thanks for the help though.
I think I'll just make the world go black and a "Game Over" message appear after the said object moves past the camera bounds (which I marked with some nice-looking DX7 trees

haha.)
The If/Else function sounds like it could work though. But you just might get the loop effect like Nickto1414 said.
Thanks guys, really appreciate it