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Acceleration method/s
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shaydon
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Default Acceleration method/s - 07-08-2011, 06:37 PM

With the help of arty-fishL and TauTrumpsPi
i was able to finnsh the car acceleration method for the race game I have started to work on
its called
Shift

(the model isn't going to be the hummer, I'm trying to find a good race car one)

here is the world so that others can see/use the acceleration method/s
Attached Images
File Type: jpg INTRO2_0360.jpg (20.5 KB, 52 views)
Attached Files
File Type: a2w Shift.a2w (1.50 MB, 34 views)

Last edited by shaydon; 07-08-2011 at 06:44 PM.
   
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room14
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Default 07-08-2011, 06:57 PM

nice. but you could add a limiter for it.
nice logo by the way,


:D

Last edited by room14; 07-08-2011 at 06:59 PM.
   
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shaydon
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Default 07-08-2011, 07:00 PM

Quote:
Originally Posted by room14 View Post
nice. but you could add a limiter for it.
nice logo by the way,
i thought it stops at 42.5???
   
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room14
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Default 07-08-2011, 07:39 PM

just realized. you arent going to use the humvee for you final one.


:D
   
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arty-fishL
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Default 07-09-2011, 03:39 AM

Quote:
Originally Posted by shaydon View Post
With the help of arty-fishL and TauTrumpsPi
i was able to finnsh the car acceleration method for the race game I have started to work on
Glad to help, I wasn't aware I did, but nonetheless - glad anyway.

Quote:
Originally Posted by shaydon View Post
(the model isn't going to be the hummer, I'm trying to find a good race car one)
Somebody converted a good Ferrari, that's the closest I think exists so far, unless you convert your own.

Looking at it in a minute, I also agree that it's a great logo .


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TauTrumpsPi
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Default 07-09-2011, 10:22 AM

Quote:
Originally Posted by arty-fishL View Post
Glad to help, I wasn't aware I did, but nonetheless - glad anyway.
I think we helped him with the increment by a number other than 1 thing, on that other thread.


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arty-fishL
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Default 07-10-2011, 03:27 PM

Quote:
Originally Posted by TauTrumpsPi View Post
I think we helped him with the increment by a number other than 1 thing, on that other thread.
Oh, OK.


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Fritz
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Default 07-10-2011, 04:47 PM

Not exactly hard but if that's an achievement for you, good job.


Working on a new Futuristic FPS game

http://alice.org/community/showthread.php?t=6734
   
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