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Skateboarding trick need help please :) !
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xxledzeppelin2x3
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Exclamation Skateboarding trick need help please :) ! - 10-25-2009, 11:49 AM

ok first off thank you for looking at my post! but my problem is, i am making a skateboarding game and so far all is well, i have 4 tricks that my guy can do..
1. Ollie
2. Kick Flip
3. Front Side 180
4. 360 Shove it

in order to do these tricks you press space to ollie and while in the air you press another button to do a trick (tricks 2-4)
but now i am wanting to make another trick called the 360 flip (tre flip) and i can't do it! the trick involves, do together: turn 2 revolutions and roll 1 revolution.. when i do it, it makes the skateboard fling around and not land flat? i can't understand why? pleaseee help! HERE IS A LINK OF THE TRICK!

http://www.youtube.com/watch?v=MnZM-...eature=related
   
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x2495iiii
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Default 10-25-2009, 03:56 PM

You'll probably need to put a pivot object in the center of the skateboard and have it turn and roll as seen by the pivot object. You could also just have the skateboard stand up at the end of the trick (stand up is a method near the bottom of the method list).


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Default 10-25-2009, 04:40 PM

When i click stand up the skateboard turns so it is in between his legs and what do you mean by a pivet object? if this is what you mean i tried to put a cone with the opacity of 0 in the middle of the board and put as seen by and it still did the same thing
   
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Default 10-25-2009, 07:41 PM

That is what I meant, but it should work if done properly, unless the problem is with the change in orientation when rolling (which is more difficult to fix).

Go ahead and upload your world and I'll see which one it is, alright?


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Default 10-25-2009, 11:04 PM

thank you soo much for the help, here it is,the cone is in the middle of the board already and opacity is set to 0, and btw nice job on resident penguin it is sweet!
Attached Files
File Type: a2w Skateboard.a2w (6.56 MB, 35 views)

Last edited by xxledzeppelin2x3; 10-25-2009 at 11:14 PM.
   
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Default 10-25-2009, 11:06 PM

also do you how i might be able to make my guy skate up ramps??
   
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Default 10-26-2009, 12:34 AM

That'll be tough, since there's really no function to detect when the guy is on the ramp and no built-in way to make him follow the course of the ramp upwards. Those two things can be created, though by using combinations of the built-in functions. I'll see if I can demonstrate when I find out what the skateboard problem is.


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Default 10-26-2009, 02:30 AM

Here's the world with the tre flip trick and a VERY CRUDE ramp-turning method (it's crude because the only way it works is if you skate forward to exactly the cener of the ramp, which is why I moved the skater so he's already pointed at the ramp's center). Hopefully it'll give you some idea of how to make a proper ramp-turning method.

By the way, have you tried version 3.1 of Resident Penguin yet? That's my best work yet.
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File Type: a2w SkateboardFlip.a2w (6.66 MB, 33 views)


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Default 10-26-2009, 06:02 AM

wow! thanks soo soo much, right now im gonna download 3.1! how long did it take you to code that?!?! that is sooooo much!
   
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Default 10-26-2009, 06:57 AM

i guess i still have a long way to go in computer programming because i dont even understand what u did to make the skateboard go up the ramp let alone finish it! lmao, thanks anyways
   
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