Quote:
Originally Posted by reuben2011
Why do people keep thinking that the motion path of a object that is thrown up in the air resembles that of a sin/cos curve!? It is based on a parabolic curve! I'll try to find some physics formulas from my last years physics class and make a sample program.
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the best formula to use would be f(x)=-16t^2 +s(t)+V(t)
atleast i think that is the formula to show the shape of of an object being thrown/shot. it has been awhile since i used it but you have the effect of gravity as long as you have your intial velocity and hieght you can plug it all in and get the shape you want.
EDIT: oh and if im wrong with that equation hopefully someone can correct it.
If you are stuck on a project, check out the tutorials I made here at this link:
http://alice.org/community/showthread.php?p=36778#post36778
There are lots of tutorials on it so far, including some youtube videos, check it out
Or..
Go to my youtube channel to check out my alice 2.2 tutorials I have there..
http://www.youtube.com/user/sfunk1992?feature=mhsn