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Paper Mario RPG Demo Release
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sfunk
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Default Paper Mario RPG Demo Release - 11-04-2011, 04:29 AM

After putting a few hours into this I was able to create a fun little demo for you guys to try out. There are two versions, one with sound and one without.

WARNING

Once you fill out the prompt at the beginning, click back on the window/world to keep playing(oddly when you fill out a prompt it clicks off the world)
Attached Files
File Type: a2w Paper_mario_demo.a2w (2.13 MB, 116 views)
File Type: a2w paper_mario_demo_sound.a2w (7.32 MB, 58 views)


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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sfunk
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Default 11-07-2011, 08:32 AM

Bumpidy bump


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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Powerhouse64
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Default 11-07-2011, 08:58 AM

World wouldn't load

Downloaded into the folder that works for other downloaded programs, then tried to open it though Alice and I got this error!


Throwable that caused the error:

edu.cmu.cs.stage3.alice.core.ExceptionWrapper: ClassNotFoundException: edu.cmu.cs.stage3.alice.core.question.math.Int

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1498)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1483)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1483)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1483)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1483)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1531)

at edu.cmu.cs.stage3.alice.authoringtool.dialog.LoadE lementProgressPane.construct(LoadElementProgressPa ne.java:36)

at edu.cmu.cs.stage3.progress.ProgressPane$2.run(Prog ressPane.java:82)

at java.lang.Thread.run(Unknown Source)

Wrapped exception:

java.lang.ClassNotFoundException: edu.cmu.cs.stage3.alice.core.question.math.Int

at java.net.URLClassLoader$1.run(Unknown Source)

at java.security.AccessController.doPrivileged(Native Method)

at java.net.URLClassLoader.findClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClassInternal(Unknown Source)

at java.lang.Class.forName0(Native Method)

at java.lang.Class.forName(Unknown Source)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1448)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1483)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1483)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1483)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1483)

at edu.cmu.cs.stage3.alice.core.Element.load(Element. java:1531)

at edu.cmu.cs.stage3.alice.authoringtool.dialog.LoadE lementProgressPane.construct(LoadElementProgressPa ne.java:36)

at edu.cmu.cs.stage3.progress.ProgressPane$2.run(Prog ressPane.java:82)

at java.lang.Thread.run(Unknown Source)


Hogwarts: Where everything is made up, and the points don't matter
   
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sfunk
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Default 11-07-2011, 09:22 AM

ohhh, you have an older version of alice, are you using alice 2.2? or 2.0? and if anything try re-downloading alice because you are missing out on one super helpful function which gets rid of all the decimal points on numbers used in alice


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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Nighthawk0973
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Default 11-10-2011, 03:29 PM

Nice. With a little extra work I think this could be pretty good. But instead of using a white background, use a program like Paint.NET that has an eraser tool that doesn't just use white to erase things. Alice takes that more advanced type of erasing and turns it into transparency. Also work on anti-aliasing and that bug where you can press up 5 times really really fast, and the guy will jump five times even though he really shouldn't for your game.

But the RPG stuff is pretty cool, I'd definitely like to not only see more abilities, but having to time your button presses on attacks like the ones of GBA/DS
   
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DensetsuNoKaboom
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Default 11-11-2011, 05:09 AM

Quote:
Originally Posted by Nighthawk0973 View Post

But the RPG stuff is pretty cool, I'd definitely like to not only see more abilities, but having to time your button presses on attacks like the ones of all the Mario RPG games
Fixed.


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sfunk
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Default 11-11-2011, 08:30 AM

Quote:
Originally Posted by DensetsuNoKaboom View Post
Fixed.
False, Super Paper mario is considered an rpg but there are no timed button sequences


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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