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Taterific
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Default 02-24-2010, 08:01 PM

OOOHHH I figured it out.

No, you're first post was right. It said movable==2. That makes sense.

Sorry, that last post was filled with a plethora of epiphanies and confusion.

Turns out all I had wrong was that my Crash method was in the DURING part of the WHLIE event. So I could move the helicopter after it crashed, therefore, i could bring the invisible thing BACK UP and crash the game because of that.

So I put it in Begin: and Once it's in there you can't move the helicopter around...
Wohoo! And the fire works good...
   
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Dameria
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Default 02-24-2010, 08:02 PM

Well I am glad to have helped (and by the way I just changed that part of my first post a few minutes ago, it was originally set to "1", not 2 as it should have been).

If there is anything else in your game you need help on just ask.


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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Default 02-24-2010, 08:06 PM

So I'm attaching the file here for you to look at IF you want.
OR anyone else that wants to know how all this is supposed to look...
Also because I'm proud of my helicopter controls.

The scenery kind of sucks cause I just threw it together so I didn't get lost in a sea of green grass...
Attached Files
File Type: a2w Helipopper.a2w (2.51 MB, 6 views)
   
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Dameria
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Default 02-24-2010, 08:14 PM

I like the game so far! I just don't really like the turning, it is too fast and too all of a sudden, and there is a long wait before finally turning.

Maybe you can make it so that while it is turning sideways, it starts turning slowly and then full speed when it finishes turning fully sideways. If you want to do this and don't know how, I can help (although not until tomorrow).


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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Default 02-24-2010, 08:21 PM

I like that it's a good idea.
I just added that. Makes it seem more smooth that way anyway...
I'm not going to repost it quite yet, I'll wait until I add more things, but now it turns slowly while the chopper looks left, then when it's done looking all the way left, it's turning at it's full speed.
same for Right of course.

Thanks =D
   
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zonedabone
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Default 02-26-2010, 08:39 PM

Also, it might be cool if whenever it hit the ground, only have it crash if it wasn't level. otherwise, just have it not be able to go down, like it's landing. Even better, have the helicopter go down if there's no throttle. Make the audio a bit quieter, and of course, make the steering cooler. Good luck!


'Apple Macintosh' - An anagram of 'Complaints Heap'

M.A.C.I.N.T.O.S.H. - Machine Always Crashes, If Not, The Operating System Hangs.

You're *such* a mac person.
   
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