So, this being my first post, I think I'll keep my question basic, (rather than ask for someone to create Call of Duty for me) has anyone come up with a reliable way for controlling a camera without the use of the "click and drag to orient camera" method? I'm thinking something similar to moving the mouse up will look up, but not continuously. I've created a blank world that uses a dead zone style of panning, but I was curious to find out if anyone has created a system for controlling the camera's view with the mouse (without holding down the mouse button). The attached world is my dead zone attempt, and make sure your viewing window is around 760 pixels wide, as it operates using the distance of the mouse from the edges of the screen (you can mess around with the distance, but my screen is usually ~765 pixels wide, make the values whatever fit your window)

-Powerhouse64