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Dameria
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Default 12-19-2009, 09:08 PM

Hmm... is it runescape? Lol im just kidding, its World of Warcraft


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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x2495iiii
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Default 12-19-2009, 09:10 PM

How do we have an IQ of 45 for not having the ability to read minds?

What's my favorite color?

If you don't know, my cat is smarter than you .


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Delpenator
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Default 12-19-2009, 09:32 PM

Hey, if you have not seen a WoW commercial anywhere in your life, there is something wrong with you. your favorite color is red. Don't lie to me, you know it's red. Don't even try to argue. It's red. It's redder than winnie the pooh when he blushes. It's red. Anyway here is my world:

Problems:
1. Only 2 spells working: Spell2 for mage and warlock
2. not very effecient programming
3. Probably should have used functions instead of a few methods
4. Rogue doesn't work(couldn't find a model, and combat was hard)
5. Bad graphics (any WoW related models appreciated)
6. Cannot stop auto attack
7. Enemy does not run toward player and attack (easy fix)
8. No collision detection (although there is nothing to collide with)
9. Spells not working, including racial traits (haven't gotten to it)
10. ALL the methods are in the world class (yes i know that's annoying)

Future Improvements:
1. Fix problems
2. Better combat (including possibility to miss)
3. more spells and leveling
4. Quests
5. Possibly inventory, looting, and buying items
6. better models (again, any models appreciated)
7. Better landscape (i.e. buildings, trees, etc.)
8. improve the random walk (it's pretty choppy)
9. Making many games off of this, each specific to a particular race and class
10. Improved movement (i only used the default event with arrow keys)
11. Better enemy respawn(only respawn if you keep them targeted for 30sec)

Only, things i really need help on:
1. Models
2. Stop auto attack
3. My random walk

Controls:
arrow keys - movement
z - access spell controls
click - target and turn to enemy clicked on
1 - spell 1
2 - spell 2
3 - spell 3
4 - spell 4 (spells change for each class, look at methods)
x - autoattack (continues even after an enemy dies and respawns)
c - stop autoattack (doesn't work)

As you can see, i have a long way to go. I was planning on first finishing and tuning this specifically for a human mage. BTW, there is a huge lack of comments, but each method does exactly what their name says. If you have questions, though, feel free to ask. Please should i continue this? If so, i'll move this into the works-in progress forum.
Attached Files
File Type: a2w WizardFTraining.a2w (13.93 MB, 5 views)

Last edited by Delpenator; 12-19-2009 at 09:38 PM.
   
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x2495iiii
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Default 12-19-2009, 09:57 PM

And he's WRONG. I'm an orange man, actually.

Just because I've HEARD of WoW doesn't mean I assume that it's the answer to everything.

My issue was that I never remembered you even mentioning that you were into WoW, therefore, I had no reason to think you would choose that as your game base. So you see, unless I could read minds, I really had nothing better than wild guesses to use.


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Default 12-19-2009, 10:06 PM

lol, you take everything too seriously. And, what a cowinkidink, i'm an orange person too! Now, does this seem like a good idea? Truthfully, it doesn't matter, because i'll continue with it anyway. I just want to know if people will like it.
   
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Dameria
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Default 12-19-2009, 10:08 PM

Thats very true x2495iiii exactly what I was thinking too. It is only an obvious answer to the person that knows the answer. To everyone else it could be anything.


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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Dameria
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Default 12-19-2009, 10:09 PM

I think it is a very good idea, I just don't know how you will get it to work up to potential. Saying you are going to make a WoW game sets the standards for that game very high, I hope you can meet them and deliver a good game


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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Delpenator
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Default 12-19-2009, 10:19 PM

lol, i'm hoping that too. I was just planning to do a VERY mini version of elwynn forest (the human starting area), do the first 10 levels, only a handful of quests, and end by defeating Hogger.

As far as models go, i found one of a human mage and succesfully converted it. So, the only models i need are of enemies, specifically murlocks and riverpaws, possibly defias. Lol, i rarely play wow, but i must sound like a total wow addict! I just used wow as a source for an idea.

Plus, once i make it once, all i have to do is change around the spells and the player model for each class.
   
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x2495iiii
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Default 12-19-2009, 10:49 PM

Sounds like you've got it planned out well. That's a good start.


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Moved to Works - in - progress
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Delpenator
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Default Moved to Works - in - progress - 12-20-2009, 09:04 AM

Moved to Works - in - progress
   
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