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What objects do you actually want?
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arty-fishL
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Question What objects do you actually want? - 01-25-2010, 12:23 PM

this is closed, I have a much better way of converting now , but it takes too long to keep posting lots of stuff.


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I have mostly moved on from Alice, but may still respond to messages if important [¬º-°]¬

Last edited by arty-fishL; 05-18-2010 at 04:50 PM. Reason: closed
   
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Dont blame me if I'm wrong
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Exclamation Dont blame me if I'm wrong - 01-25-2010, 12:26 PM

If I get names and other info of models wrong, dont complain.

-I have a PS3, so i have never played halo
-I have never heard of team fortress 2


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Tro
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Default 01-25-2010, 02:01 PM

I want
Fantasy Role Playing Objects.

from World of Warcraft all the way to Guild Wars and Lord of the Ring.

Fastasy based Weapons and Shields.

Orcs, Elfs, Dwarfs, Demons & more DnD style Monsters.

Paladins, Arch Mages, Demon Hunters, Rangers, Warlords.
   
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I'm on it
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arty-fishL
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Talking I'm on it - 01-25-2010, 04:41 PM

I'm onto it and I will try and find you low poly models if possible.


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Dameria
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Default 01-25-2010, 04:58 PM

can you make it so that you can move the individual arms and legs?


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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arty-fishL
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Lightbulb 01-27-2010, 11:46 AM

Quote:
Originally Posted by Dameria View Post
can you make it so that you can move the individual arms and legs?
I haven't yet found something that will do that automatically, but I can do it manually by separating the model, importing each part into Alice and piecing them together. This can also be useful when there is no full model texture imported, instead each piece can be coloured and textured to suit.

The only problem is that the axes can end up in the wrong place. But I think I have found the solution and I am working on it.

The picture below is an example of this method, but it had its axes in the wrong place, so I found a trial solution and added it to the world, this solution isn't very good, but I think I have a solution which actually fixes the 3d model outside of Alice.
Attached Images
File Type: jpg capture00.jpg (16.6 KB, 192 views)


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Watsamax1
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Default 05-14-2010, 09:14 PM

Medieval stuff. forge, medieval windmill, homes, maybe some weapons but not really, mainly buildings


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Default 05-15-2010, 03:06 PM

http://sketchup.google.com/3dwarehou...rm&prevstart=0

http://sketchup.google.com/3dwarehou...rm&prevstart=0

http://sketchup.google.com/3dwarehou...rm&prevstart=0

http://sketchup.google.com/3dwarehou...c&prevstart=24

http://sketchup.google.com/3dwarehou...f&prevstart=12

http://sketchup.google.com/3dwarehou...2&prevstart=12

http://sketchup.google.com/3dwarehou...c8&prevstart=0

http://sketchup.google.com/3dwarehouse/details?
mid=d4553fb9d5bd3ad5eab2bd7322386ffd&prevstart=60

http://sketchup.google.com/3dwarehou...42&prevstart=0

http://sketchup.google.com/3dwarehou...33&prevstart=0


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Default 05-15-2010, 06:07 PM

http://sketchup.google.com/3dwarehou...c&prevstart=12

http://sketchup.google.com/3dwarehou...49&prevstart=0

http://sketchup.google.com/3dwarehou...38&prevstart=0

http://sketchup.google.com/3dwarehou...rm&prevstart=0

http://sketchup.google.com/3dwarehou...rm&prevstart=0

http://sketchup.google.com/3dwarehou...rm&prevstart=0


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Default 05-15-2010, 10:40 PM

sorry for posting so much. i know if posted a lot and i hope if you try to convert these items they wont take to much of your time. and again sorry for so many items.


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