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View Poll Results: What kind of a weapon switch system should I implement?
Ability to switch between all weapons 15 44.12%
Can only have two weapons at a time (must go to a certain place for more options) 19 55.88%
Voters: 34. You may not vote on this poll

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debussybunny563
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Arrow Update - 09-02-2010, 07:49 PM

Got muzzle flash working for the AA-12, and am planning to implement it for the other weapons soon.


Last edited by debussybunny563; 12-21-2012 at 12:00 AM.

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|Link to weapons collection: http://www.alice.org/community/showthread.php?t=7368 |
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x2495iiii
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Default 09-02-2010, 11:55 PM

Nice. Glad that model worked out for you and that the red screen o' death didn't squish your motivation.
   
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debussybunny563
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Arrow 09-03-2010, 02:14 PM

Quote:
Originally Posted by x2495iiii View Post
Nice. Glad that model worked out for you and that the red screen o' death didn't squish your motivation.
It was an excellent model, despite the "faults," which was just me being extremely picky.
As always, your models are very nicely done.

RED screen of death? Looked like a normal error message for me. Mainly gray and white with black text.

Motivation? What's that? Can I eat it?




Yeah, errors really do take my life away. I always figure the easiest solution is to open up another Alice application with a non-corrupted file, and go back and forth to fix it up. Since you can keep the original, corrupted version open, I find this to be effective.

As for muzzle flash, I used your explosion that flashed repeatedly, and it looks very nice.


Last edited by debussybunny563; 12-21-2012 at 12:00 AM.

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|Link to weapons collection: http://www.alice.org/community/showthread.php?t=7368 |
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DensetsuNoKaboom
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Default 09-03-2010, 03:58 PM

Red screen of death? Don't know what it is?

In Alice 2.0 (not sure about 2.2), when a critical save error occurs, the background color of the Alice window changes to red, hence the term "red screen of death". It can be very frightening for those who have not encountered it before. Also, the only things I know that can cause it are having certain methods in the code and/or having Malwarebytes' Anti-malware open when saving.


Good work on the game, by the way.


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Update 9-4-2010
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debussybunny563
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Arrow Update 9-4-2010 - 09-04-2010, 08:46 AM

Quote:
Originally Posted by DensetsuNoKaboom View Post
Red screen of death? Don't know what it is?

In Alice 2.0 (not sure about 2.2), when a critical save error occurs, the background color of the Alice window changes to red, hence the term "red screen of death". It can be very frightening for those who have not encountered it before. Also, the only things I know that can cause it are having certain methods in the code and/or having Malwarebytes' Anti-malware open when saving.


Good work on the game, by the way.
Ah. In 2.2 the screen color doesn't change or tint, so it's a little less scary.
Might as well post the game now anyway.
Flash is still only for the AA-12, and I revamped a couple things, like shell wobble. When the cartridge exits the chamber, you'll notice that its tilted a random number of degrees.

A cool thing about the M1014 reload is that if you've only fired 3 shells, you'll only reload 3 shells.


Bugs and problems:
Alice occasionally generates an error saying "out of memory".
Though it's still only ~13 MB, I guess it's a little too complicated for Alice to handle.

BTW, I can use Mama to make an .exe file for people who don't have Alice.
Only catch is you need java installed to open it, which unfortunately I don't.

Oh well. Questions, comments, suggestions, errors, report to me, blah, blah.

Also, X, if you can get the M249 converted, that would be great, but if it's too high poly or something I understand.
Since the AA-12 and M249 are very high-powered, I'd probably make them something that you have to unlock.

As usual, feedback is welcome. Yay.
Attached Files
File Type: a2w xfinal3.a2w (13.37 MB, 14 views)


Last edited by debussybunny563; 12-21-2012 at 12:00 AM.

|--------------------------------------------------------------------------------------------------|
|Link to weapons collection: http://www.alice.org/community/showthread.php?t=7368 |
|--------------------------------------------------------------------------------------------------|

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debussybunny563
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Arrow 09-04-2010, 12:38 PM

Working on compass.
Just need a compass billboard.


Last edited by debussybunny563; 12-21-2012 at 12:00 AM.

|--------------------------------------------------------------------------------------------------|
|Link to weapons collection: http://www.alice.org/community/showthread.php?t=7368 |
|--------------------------------------------------------------------------------------------------|

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DensetsuNoKaboom
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Default 09-04-2010, 06:03 PM

Good joerb, bunny.


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Mouse Control
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debussybunny563
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Arrow Mouse Control - 09-05-2010, 12:18 PM

Quote:
Originally Posted by DensetsuNoKaboom View Post
Good joerb, bunny.
Thanks.

I made a version today with mouse control.

All credit goes to zenteo for this method.
Using scripting, if your mouse hits the edge of the screen, it will immediately move to the opposite edge.

PLEASE READ:
Press the red square in the middle of the screen to start.
Press Q to exit mouse control.

EDIT: Also finished up the muzzle flash. Enemies respawn quicker too.
And, in case I haven't said it before, there are sounds for reloading and footsteps as well.

Tell me what you think!

Also, to those of you who have played other computer FPS games, do you think I should make the recoil heavier? Most FPS's require you to drag down on the mouse substantially to keep your aim on target, and I think I may do the same.

Anyway, my first update in a while (by my terms )


Last edited by debussybunny563; 12-21-2012 at 12:00 AM.

|--------------------------------------------------------------------------------------------------|
|Link to weapons collection: http://www.alice.org/community/showthread.php?t=7368 |
|--------------------------------------------------------------------------------------------------|

I have been dead for quite some time now; not much hope for resurrection.

Last edited by debussybunny563; 09-09-2010 at 06:04 PM.
   
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jediaction
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Default 09-05-2010, 06:43 PM

good but cant turn the camera


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debussybunny563
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Question 09-05-2010, 06:44 PM

Are you using the mouse?
I made it utilize mouse control.

Mouse to turn, left mouse button to shoot.

Don't forget the instructions for start-up:
Click the red square in the center of the screen to start detection.
Press 'Q' at any time to exit mouse control.

BTW, the compass always points to the POLIZEI. Eventually I'll make it point to the objective, once I make one .


Last edited by debussybunny563; 12-21-2012 at 12:00 AM.

|--------------------------------------------------------------------------------------------------|
|Link to weapons collection: http://www.alice.org/community/showthread.php?t=7368 |
|--------------------------------------------------------------------------------------------------|

I have been dead for quite some time now; not much hope for resurrection.

Last edited by debussybunny563; 09-06-2010 at 11:22 AM.
   
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