I would also like to know this. If anyone has been successful, please post your results.
I have been successfull in importing my Alice programs (which make setting up animations easy) into NetBeans and then adding "full function" listeners there - but that, unfortunately is a one-way path as far as I can tell.
Step 1: add an object to the world, any object, you can even use the camera if you want
Step 2: in that object's procedures, add a keyeventlistener method to your code
Step 3: drag an if block inside the key listener and select 'true'
Step 4: select the arrow next to 'true' and select 'keyevent e =' then proceed to select whatever key you wish to bind to whatever action
This is in the alice 64 build, I also noticed you cannot direct OTHER objects by adding a keylistening to the scene, in other words, the listening must be added to the object itself, as it would be a class level listener.
Step 1: add an object to the world, any object, you can even use the camera if you want
Step 2: in that object's procedures, add a keyeventlistener method to your code
Step 3: drag an if block inside the key listener and select 'true'
Step 4: select the arrow next to 'true' and select 'keyevent e =' then proceed to select whatever key you wish to bind to whatever action
This is in the alice 64 build, I also noticed you cannot direct OTHER objects by adding a keylistening to the scene, in other words, the listening must be added to the object itself, as it would be a class level listener.
you can also use "e is key (choose a key)" instead of keyevent e=
thanks so much! I started a thread myself trying to figure out how to do that. no one knows how.
Last edited by geek in training; 10-02-2011 at 02:30 PM.
Reason: used the word "forum" instead of "thread"