I've read something about Poses and Capturing Poses to make an object more realistic. Can someone explain that to me? I am really green when it comes to programming. I'm embarrassed everyone seems to get it.
Simple - move and rotate the subparts of any object, then go to the properties tab of the main object and click "capture pose" then repeat until you have all the poses you want. Then in the game (or video) you can use set pose to whatever one ofthose captured poses you want and the object will move all of its parts to the positions you captured them in.