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how do i set collisions with objects
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axerader131
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Default how do i set collisions with objects - 01-25-2007, 07:05 PM

I am wondering ho to set it so that i can fly an airplane through a ring and the ring will change color or disappear.

(i am making a simple flying game like the flight simulator example)
THANK YOU
   
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DrJim
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Default 01-26-2007, 12:06 PM

Look at the "CheckForCollisionWithRing" method in the flight simulator example. The key for this simple collision detection is the If statement which checks whether or not the biplane is within 1 meter of the ring.
   
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hooverhs
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Default 02-06-2007, 12:50 PM

the best way for what you want to do is:

If {Airplane} is within {1meter} of {Torus}
[DO TOGETHER]
{Torus} Resize to {0.000005}
{Torus} Turn {Left}{2 Revolutions}
   
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hooverhs
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Default 02-06-2007, 12:51 PM

Oh, and Anything inside the {}'s can be changed. The torus is the default name for the ring.
   
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tmorgan1689
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Default 02-06-2007, 01:09 PM

Actually another way to do this is just after the if in Hoovers example above just set {Torus} setShowing False, or the opacity to 0%. This makes the object invisible. But if you want a fancer method I would do it Hoovers way.
   
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Flight simulator
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sydneysue2001
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Default Flight simulator - 04-28-2010, 09:03 PM

Quote:
Originally Posted by hooverhs View Post
the best way for what you want to do is:

If {Airplane} is within {1meter} of {Torus}
[DO TOGETHER]
{Torus} Resize to {0.000005}
{Torus} Turn {Left}{2 Revolutions}
I tried this and it doesn't work. What do you put in Else?
   
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ranchman20
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Default 04-29-2010, 11:44 AM

nothing, ill send an example

its named funny i know.
Attached Files
File Type: a2w plabe.a2w (847.0 KB, 20 views)
   
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