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A couple questions from a novice Alice user
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magma armor0
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Default A couple questions from a novice Alice user - 08-14-2011, 10:12 PM

Just a couple of quick questions:
Firstly, is it possible to create an object while the world is already running? For example, if I wanted to make a deck of cards, could I just use a for loop to create each card, or would I have to manually add each instance of card?
Secondly, is there any way to delete a comment after Alice has printed it? I want to print "Press Enter to continue" but I don't want it to linger after the person has pressed enter.

Thanks for the help!
   
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David B
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Default 08-15-2011, 07:29 AM

Quote:
Originally Posted by magma armor0 View Post
Firstly, is it possible to create an object while the world is already running? For example, if I wanted to make a deck of cards, could I just use a for loop to create each card, or would I have to manually add each instance of card?
You would have to go into the Alice object gallery, find a card model, and drag and drop as many cards as you wanted into the world.

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Originally Posted by magma armor0 View Post
Secondly, is there any way to delete a comment after Alice has printed it? I want to print "Press Enter to continue" but I don't want it to linger after the person has pressed enter.
There are two ways you can do this, you can set object opacity to 0%. This works, but sometimes you can still see the outline where the object originally was. You can also set isShowing to false. This will make the object invisible. There is no way to truly delete an object that is in the world after it has already been used, but you can make objects invisible, and that is your best bet.

I hope this helps!
   
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Dj Tech42
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Default 08-15-2011, 08:45 AM

Quote:
Originally Posted by magma armor0 View Post
Secondly, is there any way to delete a comment after Alice has printed it? I want to print "Press Enter to continue" but I don't want it to linger after the person has pressed enter.
Quote:
Originally Posted by David B View Post
There are two ways you can do this, you can set object opacity to 0%. This works, but sometimes you can still see the outline where the object originally was. You can also set isShowing to false. This will make the object invisible. There is no way to truly delete an object that is in the world after it has already been used, but you can make objects invisible, and that is your best bet.[/B]
Well, they asked about the "printing" function. When you print things in Alice, the message will linger there and there isn't anything you are able to do about it. However, like David B said, you can use 3D text objects and change opacity or isShowing to make the message disappear.


Flight Simulator with Dogfight Modes:
http://www.alice.org/community/showthread.php?t=6840
   
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