Quote:
Originally Posted by debussybunny563
The second, also vital reason may be that we (or probably more suitable, I) don't know how to make functional subparts/reposition pivots.
And, x2495iiii, if you do know how to change pivot points in Blender, could you teach me?
Danke.
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Could've sworn I taught you already. Oh well.
You right click the object you want to reposition, press tab, press shift-s-4 to center the 3d cursor to your selection, then press tab again, then click object>transform>center cursor in the bottom menu. This should make the pivot move to and orient to your 3d cursor, which is at the center of your object.