Alice 2.2 error on mac OS X Lion -
02-27-2012, 01:02 PM
Hello,
I've installed the last version of Alice 2.2 and the early version of 08/05/2011, and always get the same error.
Could someone help me? I'm newer in mac environments.
Thanks
The error is:
Alice version: 2.2 08/05/2011
Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: /Users/mviel/Desktop/Alice 2.2.app/Contents/Required/lib/osx/libjogl_awt.jnilib: Library not loaded: /System/Library/Frameworks/JavaVM.framework/Libraries/libjawt.dylib Referenced from: /Users/mviel/Desktop/Alice 2.2.app/Contents/Required/lib/osx/libjogl_awt.jnilib Reason: image not found
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(ClassLoader.jav a:1827)
at java.lang.ClassLoader.loadLibrary(ClassLoader.java :1742)
at java.lang.Runtime.loadLibrary0(Runtime.java:823)
at java.lang.System.loadLibrary(System.java:1045)
at com.sun.opengl.impl.NativeLibLoader.loadLibraryInt ernal(NativeLibLoader.java:189)
at com.sun.opengl.impl.NativeLibLoader.access$000(Nat iveLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$DefaultAction. loadLibrary(NativeLibLoader.java:80)
at com.sun.opengl.impl.NativeLibLoader.loadLibrary(Na tiveLibLoader.java:103)
at com.sun.opengl.impl.NativeLibLoader.access$200(Nat iveLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$2.run(NativeLi bLoader.java:132)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.opengl.impl.NativeLibLoader.loadAWTImpl(Na tiveLibLoader.java:118)
at com.sun.opengl.impl.JAWT.getJAWT(JAWT.java:91)
at com.sun.opengl.impl.macosx.MacOSXOnscreenGLDrawabl e.lockSurface(MacOSXOnscreenGLDrawable.java:144)
at com.sun.opengl.impl.macosx.MacOSXOnscreenGLContext .makeCurrentImpl(MacOSXOnscreenGLContext.java:57)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLCo ntextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDr awableHelper.java:182)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedW orkaround(GLCanvas.java:412)
at javax.media.opengl.GLCanvas.display(GLCanvas.java: 244)
at javax.media.opengl.GLCanvas.paint(GLCanvas.java:27 7)
at sun.awt.RepaintArea.paintComponent(RepaintArea.jav a:276)
at sun.awt.RepaintArea.paint(RepaintArea.java:241)
at apple.awt.ComponentModel.handleEvent(ComponentMode l.java:263)
at java.awt.Component.dispatchEventImpl(Component.jav a:4811)
at java.awt.Component.dispatchEvent(Component.java:45 65)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.j ava:679)
at java.awt.EventQueue.access$000(EventQueue.java:85)
at java.awt.EventQueue$1.run(EventQueue.java:638)
at java.awt.EventQueue$1.run(EventQueue.java:636)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectio nPrivilege(AccessControlContext.java:87)
at java.security.AccessControlContext$1.doIntersectio nPrivilege(AccessControlContext.java:98)
at java.awt.EventQueue$2.run(EventQueue.java:652)
at java.awt.EventQueue$2.run(EventQueue.java:650)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectio nPrivilege(AccessControlContext.java:87)
at java.awt.EventQueue.dispatchEvent(EventQueue.java: 649)
at java.awt.EventDispatchThread.pumpOneEventForFilter s(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(E ventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarch y(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispa tchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispa tchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThre ad.java:122)
Exception in thread "AWT-EventQueue-0" javax.media.opengl.GLException: Attempt to make the same context current twice on thread Thread[AWT-EventQueue-0,6,main]
at com.sun.opengl.impl.GLContextLock.lock(GLContextLo ck.java:83)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLCo ntextImpl.java:131)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDr awableHelper.java:182)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedW orkaround(GLCanvas.java:412)
at javax.media.opengl.GLCanvas.display(GLCanvas.java: 244)
at javax.media.opengl.GLCanvas.paint(GLCanvas.java:27 7)
at javax.media.opengl.GLCanvas.update(GLCanvas.java:3 54)
at sun.awt.RepaintArea.updateComponent(RepaintArea.ja va:267)
at sun.awt.RepaintArea.paint(RepaintArea.java:233)
at apple.awt.ComponentModel.handleEvent(ComponentMode l.java:263)
at java.awt.Component.dispatchEventImpl(Component.jav a:4811)
at java.awt.Component.dispatchEvent(Component.java:45 65)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.j ava:679)
at java.awt.EventQueue.access$000(EventQueue.java:85)
at java.awt.EventQueue$1.run(EventQueue.java:638)
at java.awt.EventQueue$1.run(EventQueue.java:636)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectio nPrivilege(AccessControlContext.java:87)
at java.security.AccessControlContext$1.doIntersectio nPrivilege(AccessControlContext.java:98)
at java.awt.EventQueue$2.run(EventQueue.java:652)
at java.awt.EventQueue$2.run(EventQueue.java:650)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectio nPrivilege(AccessControlContext.java:87)
at java.awt.EventQueue.dispatchEvent(EventQueue.java: 649)
at java.awt.EventDispatchThread.pumpOneEventForFilter s(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(E ventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarch y(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispa tchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispa tchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThre ad.java:122)
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