Hmm... i remember doing that once before but after trying for more than 15 minute i cannot replicate the process. I normally just cheat and place the number to the side of the screen and program it to stay in a place so that one can never see the stupid .0 hanging off. I bet someone else knows.
Create new method:
3d text: set text to "0" as a string.
replace "0" with random number function
click more: interger only==true; min ==world.number; max==world.number
You can place it in a loop. Or create an event (While the world is running do: During: "method")
Last edited by rankhornjp; 03-12-2010 at 09:23 PM.