Scene Editor
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Scene Editor Overview
This video provides an overview of the Alice scene editor covering the t ...
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Adding Objects
This is an overview of how to use the gallery to add characters and prop ...
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Positioning Objects
This is an overview of how to move objects around the scene editor. &nbs ...
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Rotating Objects
Drag and Drop When in the default handle style mode you can use ...
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Resizing Objects
Handle Styles Using the resize Handle Style tool found at the to ...
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Manipulating Object Joints
Working with Subparts of an Object Joints and Subparts of ...
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Using One Shots
Using one shots in the scene editor can be a great way to move and orien ...
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Moving The Camera
Using Camera Controllers At the bottom edge of the scene view ar ...
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Using Camera Views
There are 4 camera views that are not used in animating your scenes but ...
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Using Camera Markers
Alice has only one camera in a scene. A camera marker is an invisible ob ...
Code Editor
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Code Editor Overview
The Code Editor is where you will build your program to create your anim ...
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Using Procedures Overview
Procedural Methods Overview • The Methods panel of th ...
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Manipulating Object Joints
Working with Subparts of an Object Joints and Subparts of ...
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Creating Custom Procedures
Custom Procedures allow you to create code that can be reused without ha ...
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Adding and Using Parameters
Adding Parameters to custom procedures allows you to pass information in ...
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Using Camera Markers
Alice has only one camera in a scene. A camera marker is an invisible ob ...
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Exporting and Importing Modified Classes
A great way to reuse work is to export and import custom classes from on ...
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Using Do Together
The Do Together control structure allows you to have multiple things hap ...
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Using Functions Overview
Functional Methods Overview • The Methods panel of the Alic ...
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Using Events Overview
What are events? • An event is an action or occurrence reco ...
Animation
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Understanding Using Move, Turn, Or Roll
This video will give you a quick run down on the difference between move ...
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Manipulating Object Joints
Working with Subparts of an Object Joints and Subparts of ...
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Using Joint Arrays
Certain classes and objects in Alice have built in joints intended to ma ...
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Manipulating Biped Joints
Alright! Let’s talk Biped posing and animation. When animating i ...
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Biped Walk Cycle
Alright! Let’s talk Biped walk animation. When animating in Alice, ...
Interactivity
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First Person Camera
There are two ways to implement a first person camera. This option ...
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Setting Up a Timekeeper
A timer can be a critical element to implementing different types of gam ...
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Setting Up a ScoreKeeper
A scorekeeper and visible tracker of the score varaible is a key first c ...
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Setting Up Proximity Detection
Proximity Detection works very similar to collisioin detection but has a ...
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Setting Up Collision Detection
Setting up collision detection events allows you to implement interactio ...
Audio
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The Basics of Using Audio
Incorporating audio into an Alice world can add a rich layer of depth an ...
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Adding Background Music
Adding background music that plays throughout can be a great way to enha ...
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Matching Sound to Animation
Having sound align with the action in your animation is crucial to havin ...
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Creating Custom Audio in Audacity
Sometimes you won’t be able to find the exact sound you want or ma ...
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Changing File Formats in Audacity
Alice can only play .wav and .mp3 file formats. You may have or find aud ...
VR Programmning
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Overview of VR Input Mapping
The Alice Player will now run in VR. This opens up the use of the VR Hea ...
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Creating a VR Project with a vrUser
...
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VR Locomotion On Rails
What we mean by locomotion on rails is that the user has no control over ...
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VR Locomotion Direct Control
What we mean by locomotion direct control is that the user can move them ...
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VR Locomotion Teleportation
What we mean by teleportation is that the user can move themselves to sp ...
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VR Locomotion Puppeteer
What we mean by locomotion puppeteer is that the user doesn’t move the ...
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VR Object Interaction Point and Click
A very common VR interaction is the use of the controller to point at ob ...
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VR Object Interaction Click and Move
In VR limitations on a user’s ability to freely move around in s ...
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VR Using Controller Objects (Hands)
Alice in VR has opened up the ability for the user to use the controller ...
Models and Textures
The Alice Player
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Using The Alice Player
The Alice player is a separate application that allows you to more easil ...
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Exporting For The Alice Player
To run your own Alice creations in the Alice player you will first need ...
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Using The Alice Player With Oculus VR
The Alice player is a separate application that allows you to more easil ...
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Using The Alice Player With Vive VR
The Alice player is a separate application that allows you to more easil ...
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Using The Alice Player With Meta Quest VR
Running the Player in Meta Quest VR You may run ...
Sharing
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Recording and Sharing Alice Worlds
Using the Export to Video or Upload to Youtube feature of Alice has been ...
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Making an Alice App
The Alice Player will now allow you to make your own standalone applicat ...
Great Other Sources
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Adventures in Alice Programming
These lesson plans were developed by teachers attending the summer 2008, ...
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YouTube Channels and Playlists
There are many great resources for Alice on YouTube that have been creat ...
If you are not finding what you are looking for please reach out to us to let us know so that we can try to create what you need. You may also want to join our teacher list serve as they are a great resource for materials and support we may not even be able to provide or know about.